Colin has worked across many fields of interaction, experience and communication design. He began his career as a sculptor and a painter, and then worked in video production and animation for a time, before moving into museum exhibition design.
For the last 6 years he has been working in digital product development, including apps, games and IoT. He enjoys a cross disciplinary, inventive approach to design and encourages this in the teams he works with. He leads the design team at Polymorph, nurturing their product development processes.